This is my map of classic 1v1 Lockout Rifles. I am pretty sure I managed to get the weapon placement correct. I did not change the spawn points. This is something I am contemplating on doing.
Other things I did was add the "Elbow to S2" jump, added the pillar for cover at the elbow, blocked off the "camper room" in the Red Room, and added 1 fusion core to S3 and BR3.
The gametype uses "MLG settings", and I am pretty sure I got them right.
If you have any suggestions, please leave them. Good or bad, it does not matter. It can only improve this.
The map
The gametype
Video of the Elbow to S2 jump
Now for some screenshots
I am not a "Pro-Forger" by any means. So input would be greatly appreciated.