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Counter Strike 1.6 Commands
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GV Elder
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Counter Strike 1.6 Commands - 03-04-2007, 08:28 PM
adjust_crosshair - changes the color of your crosshair
Bind "e" stopsound - this great for stopping sounds in the game so you can hear foot steps bind "F5" "say Xxxx xxx xx" bind "F5" "say_team Xxxx xxx xx" brightness 1.0 - very importing to help see in dark places cl_himodels 0 - to reduce resolution of models for higher frame rates (fps) cl_rate 20000 - this is a server report rate command cl_righthand 1 - puts your gun on right of left side cl_showfps 1 - to show fps cl_updaterate 20 - this is a server ping command drawradar - show radar fps_max 101 -to set frames per second gamma 4.5 - raise to see in dark place gl_spriteblend 0 - imp zoom x-hair hideradar - hide radar hud_centerid 1 -centers player names hud_fastswitch 1 - for fast weapon switching m_filter 1 -for mouse averaging (smoothing) net_graph 3 - shows performance graphs pushlatency -1000 - this is a server communication command r_decals 128 - this is how many bullet marks and such that will remain on map rate 9000 - this is a server communication command s_automax_distance 50 - set max sound distance (very useful for hearing) sensitivity 2.5 -to set mouse sensitivity (accuracy and precision setinfo "_vgui_menus" "1" - graphical buy menu setinfo "vgui_menus" "1" - graphical buy menu status - gives player's WON id's suitvolume 1.2 - volume of HEV suit unbind - used to unbind a key voice_maxgain 5 - max voice gain voice_overdrive - to dampen sound voice_scale 1 - sets volume of voice zoom_sensitivity_ratio 1.2 cl_bob 0.0 - makes your gun not bob up and down cl_bobcycle 0.0 cl_bobup 0.0 custom.hpk - spray file, delete this file regularly Record test - to record a demo of some one playdemo test - to play the demo stop -to stop the demo test.dem - this is the file that contains the demo. =========================================== Theres a sh!t load more but these are the ones you might find useful. For all of them click here
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Last edited by Thimo : 03-04-2007 at 08:33 PM. |
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