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Vidz Team
Join Date: Aug 2006
Posts: 1,624
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style of play- stolen directly from bungie. - 09-06-2006, 07:33 PM
I was on bungie in new mombasa forum and I was reading this thread posted Squishy 8 (I copyed and pasted this directly from the thread, so I'm not trying to rip him off or anything) and I though this was an interesting idea on xbl playingstyles.
He has some personal opinios in there, I'm not saying I agree with them or not, I haven't really though about it but I was wondering what playstyle everyone though that they were.
original bungie link
Quote:
Pretty much everyone on these forums has heard of Overswarm, a player known more for his intuitive insights into gameplay, rather than his skill (though I am by no means calling him unskilled, I personally have never played him). On his page on HBO, he has numerous articles, including Playstyles, and it's sequel, Playstyles II. Playstyles II focuses on flaws, showing the poorer side of players, and while i'll post the styles here, with contracted synopses, I will not include them in the poll, because honestly, how many people will openly admit to being the playstyle of Platypus or Mule. Less than 10% i'd bet. The poll will only include the more positive playstyles, but Kudos to you if you post which of the negative you are.
Playstyle(+):
Hawk
This was most common in Halo 1, and is still one of the most common playstyles for highly skilled players in Halo 2. Many of the less skilled reading this have instantly thought "I should play like a hawk! How do they play?!" I'll get to that in a minute, but remember:
A skilled player only plays as the hawk because he feels that he can rely on his good eye, and his good aim, to get him out of any situation.
Since the pistol was removed, you can't kill as fast in Halo 2. That means the spider, the wolf, and the vulture will ALWAYS beat a hawk if they are of equal skill.
Hawks, as you might have guessed, rely on their good eye and good aim. Hawks are the players who stand on top of the rock slope in Beaver creek with the sniper rifle and the battle rifle and just wait for you to poke your head out. To be a hawk, you have to be a good shot and aware of your surroundings (i.e. skilled), but to be skilled, you don't have to be a hawk. Remember that.
Bear
The bear is the brother of the hawk. Consider them the same in the sense that they both seek out others and destroy them, relying on reflexes and ability rather than strategy and cunning, but Bears are always more of a melee sort.
You'll find Bears the most in Rumble Pit games, and they'll be the ones rushing in with a shotgun or SMG/magnum, dropping people like flies and not having a care in the world, chucking grenades until, inevitably, they die.
Those that play as the Bear, and are successful, expect their death every time they go into battle. They deliberately set out for the largest groups, or the highest ranking targets, and just plow into them like a freight truck.
Their goal is not to kill and live, but merely to kill; that is what makes a bear so dangerous.
Spider
The spider is the most hated, and (generally) the most effective, of the five playstyles. If you have realized that all these animals were picked for a reason, you'll know that the spider is one that lays traps.
The Spider is the one who will run out, and assume the role of weakness, only to hide in a building at the last minute. Knowing they will be followed, they turn around and hold the shotgun and wait.
Spiders will wait with a sniper rifle, watching the rocket launcher or sword, just waiting to take out any who would dare step foot near it.
But just as in real life, if a Spider doesn't have his web, he is useless. Once you realize that someone is playing with the playstyle of "spider", start to second guess your instincts. Spiders -always- play by abusing your natural instinct. If you see him run away, be ready for a trap. If you haven't seen him for a while, assume he's waiting around a corner with a shotgun, or watching a special weapon.
Spiders are very passive, and generally win most head to head games.
Wolf
The Wolf is the least common of the five styles, and that is a sad thing.
One thing that wolves know is that no matter how strong they are, no matter how fast they are, there is always the possibility that there is something bigger. They also know that it is easier to take down even the simplest of prey if you work as a team.
That is why wolves run in packs.
I have personally seen photographs of what happened to a moose after a pack of wolves got a hold of it. For those that have never seen a moose (I've only seen pictures, I live in Kentucky), they are freaking huge. A moose could easily kill six wolves individually, one after the other, no problem. But the small pack of wolves (so I was told, as six) killed the moose with zero casualties.
Wolves are team players. They don't "call the sniper rifle", they don't do what is best for their score, they don't go for the glory. But at the end of the match, the wolves share the victory.
In team slayer games, the wolves ALWAYS win if they are at least half the skill level of a group of hawks.
Most people honor the players who choose the style of Hawk; I, personally, am more impressed by a pack of wolves.
Vulture
Vultures are carrion beasts. Kill stealers, cowards, weaklings, pansies, and downright no fun to play with.
At least that's what the opposing team says.
Vultures weapon of choice is the battle rifle, with sniper rifle in a close second.
Vultures are very similar to spiders, in the sense that they allow something ELSE to do the work for them. While spiders generally use some sort of incentive to sway their enemies (weak enemy, follow him... important weapon...), Vultures just wait and play it safe.
More spiders are crushed because their one shotgun blast they got off didn't kill the enemy than anything else. Vultures don't like that, and, unlike spiders, tend to fight at a distance. Away from explosives. Near a lot of cover with several escape routes.
Vultures are those that follow the weaker players in rumble pit games, or will sit up high someplace with a battle rifle, and not fire a shot until someone loses their shields. Vultures are crafty bastards, but generally don't win unless there is a lot of chaos going on, or a lot of teamwork on the vulture's team.
Playstyles(-)
Chicken
Similar to the Hawk, but this is far from a bird of prey. The chicken will quite often stand up, out in the open, looking for enemies to fire upon. The tiny brain in this feathery fowl doesn't realize that it is in danger until it is fired upon. When bullets do go near it, the Chicken panics and runs to hide, only to go back to the same spot a few moments later.
They LOVE to grab the sniper rifle and hand it over to the enemy, and quite often will steal BRs in matchmaking games from more worthy teammates so that the Chicken will feel more secure.
Pig
The Pig is unique in the fact that it doesn't really excel at anything. It is generally the enemy team's MVP, because (as the name implies) Pigs are greedy fellows. They aren't happy to just have the sniper, or just have the RL, they have to have EVERYTHING they want. While it is sometimes agreeable that one person could have the sword/sniper or RL/BR, the Pig doesn't care for balance, skill, or teamwork. He wants to be the coolest member on the team, getting the most kills at the expense of leaving his teammates hung out to dry.
The pig will squeal and snort at his teammates when the final score comes up, and he has the most kills on his team. He will call his teammates noobs and idiots, and will not comment on the fact that he has just as many more deaths as he does kills. He will also grunt in disgust if someone even thinks about mentioning all the times he handed the enemy the rocket launcher and sniper both, because the Pig doesn't believe that it is his fault he died at all. If he had the RL/Sniper, he must have been overpowered by the enemy. He had no support, that must be it.
Mule
The Mule will sometimes be good, sometimes be bad, but his teamwork will always be poor. The Mule doesn't give out orders, nor does he abide by them. He does what he wants, when he wants it. If his team is leading, 49-46, but the enemy has all the power weapons, he'll ignore the cries of his teammates about how they should hold their ground. Instead, he rushes to the enemy repeatedly, and gives away his teammates position. He has good intentions, but it rarely works out. He's always doing his own thing, and he doesn't really mind hopping from team to team.
Fish
The Fish is a very special creature. It can do just about everything better in it's natural environment. However, out of that environment, it flounders and gasps.
There are many Fish on X-box Live. They will go to play MLG customs and want to only play TS on Lockout. They will go into matchmaking and say "If it was a different gametype I would have owned". They will complain and complain and complain, and it will generally be unjustified. What the Fish wants is his own map, his own gametype, all the time. Not because he wins on that, but because he loses on everything else.
The best thing to do with a Fish is just set him free where he wants to go, and then forget about him and never come back.
Platypus
The Platypus is just plain weird. He's not necessarily bad, not necessarily good, but always unpredictable. He is often irritating to his teammates, as he screams or sings in his microphone and says random things. He carries on conversations throughout the game, and he will do oddball things like playing games with 0 bullets fired, or he'll use Needlers every chance he gets. He doesn't really care about winning or losing; his fun comes from playing with the people. The game doesn't matter, as long as he can irritate eveyone he comes across.
Personally, I use the Bear playstyle, and it seems to work well. I'm also a minor class Fish, in that I struggle on some maps.
All rights to Overswarm for writing such amazing and insightful articles. Keep up the good work.
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I not gunna lie, I'm the chicken playstyle =]
Last edited by Meghan x : 09-06-2006 at 07:45 PM.
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