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| View Poll Results: Hit %: Noteworthy? | |||
| Yes |
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13 | 59.09% |
| No |
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9 | 40.91% |
| Voters: 22. You may not vote on this poll | |||
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Hit %: Relevant?
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#1 (permalink) |
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Hit %: Relevant? - 09-08-2006, 10:51 AM
We all hear it; people often whine and complain, or even brag or boast about their hit percentage in the postgame lobby.
I ask you all... how relevant is hit %, truly, in MLG games? Shouldn't you be shooting around corners anyways? I know that personally when people are duking it out up in P2, and I'm sittin pretty Car3, I'll spray the door w/ some BR fire and end up getting multi-kills. Granted I shot air while waiting for someone to poke their head out... but it got me the results did it not? And yet... results or not, the % is poor.. because I purposely fired shots not directly at the people. I surely can't be the only one with this mentality... anyone else agree with me that percentage means almost nothing? It's the stat that you should least acknowledge IMO, because you don't know the circumstances. It bothered me this morning when a friend of mine that had checked my games played mentioned how Luck's percentage was terrible and that it shouldn't be because he's a pro... well, if it mattered much then why did he still rack up the kills? Not to mention in red or yellow bar the majority of the time... I know that when I'm getting used to my non-green bar I have to shoot the air beside someone's head to get a headshot... not fun, but ya gotta do what ya gotta do. |
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#2 (permalink) |
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To a point it DOES matter IMO. Examples:
1) If you're shooting 30% and the other guy is shooting 55%.. normally the guy with 55% will do better unless shots fired are seperated by a wide margin which doesn't occur TOO often in an MLG game. 2) Higher hit % usually gives the opportunity for more headshots. Hit % may be a moot point but headshots are not. That's what generally counts. 3) Your example of shooting for multi-kills is good but if you do it too much it can get to the point where you're just wasting ammo. Unless no one sees you or is anywhere near you.. you probably shouldn't be emptying your clip from c3 to p2. In an 8 person FFA you generally won't have the luxury to do that. Sometimes grenades are more effective. 4) I also don't think randomly spraying is a particularly good strategy. Again, my opinion.. but it goes back to ammo conservation. To sum it up, you need to find a good line between using your ammo and knowing when not to shoot.. and if you do this hit % should matter at least moderately. Again it's not a HUGE deal and like I stated it's a moot point, but to a degree yes it should matter. Headshots are still the most important though.
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#3 (permalink) |
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I never shoot that high ....i am always around 42% ish or lower normally. I just shoot at doors and stuff all the time. I just do not put htat much into hit % bc you could hit someone 5 times in the body ..yet still not get the kill, but your % will be high. I think your score will really tell how you did.
Edit: I do not think I have ever worried about how much ammo I have. I just shoot as much as I can at people and worry about the rest later.
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Ephrum: All of us WoW players know we're nerdy, and have small penis'... and have no lives, so there's just no reason to not get along with eachother. WoW is Peace, one giant group of losers striving to be... not-losers GT:
BONESAWWWWWWWWW |
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#4 (permalink) |
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Vidz Review Team
Join Date: Nov 2005
Posts: 1,692
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There is some relevance obviously, I don't feel like explaining why 60 > 30. However, I've found from playing all night customs that my hit % varies based on 1 thing.
Is my double shot on? When this is 'on' and I'm getting it every time, I have no desire to get kills in any other way. These nights I'm generally > 51. I just had my highest a few nights ago at 54. However, if I am throwing nades from top mid (or wherever) and then using 1 BR burst for a kill, that is bad for accuracy since 1 bullet kills, 2 miss (33%). I think it depends heavily on your play style. I used to rely very heavily on well placed grenades and then a 1 shot kill. That is not good for accuracy. However, if you rely on just using your BR and all that (which I don't do unless I'm double shotting well) your accuracy will/should be higher. |
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#5 (permalink) |
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Banned
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First off, Luck was low yellow, mostly red bar all last night, and let me tell you he is very very good. We got bridged to terrible hosts every game Becky, except for the one game where Bonesawww got host. None of us shot good % last night because the games were so very laggy.
But as a lot of you know, I normally shoot a high % with a lot of headshot, almost all my kills are headshots, yet I never win and hardly ever take top 4 FFA. I think if you played a very good game then you can look at your hit % and brag to yourself about it. But like bone said, % really only matters depending on the player you are. For example for cF Bone plays a lot of support, he doesnt always lead the game in kills, but always has a lot of assissts. He will often use suppression fire to keep people pinned in areas, some we can push forward in position. I think hit % matters to an extent, but in the long run it doesnt make that big of a difference. I mean obviously if you shoot 12% something needs to change. But if you shoot 35% wile your friend shoots 60% you could still be more valuable then him |
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#6 (permalink) |
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GV Senior - Level 10
Join Date: Jul 2006
Posts: 697
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i don't believe hit % makes is really that big of a deal. any of the people who play with me know that my hit % is usually in the low 40's, sometimes mid 30's, and VERY occasionally i get like 45% or so. however most of the same people know that i'm throwing out more shots than almost anyone out there. reasons?
for one i brx my clip to quickreload almost every chance i get. i spam walls.corners, when my health is down and i figure they'er going to come around to one shot me. i spam corners and walls to make sure people DON'T come out. A lot of times it is an effective strategy when your running across a map with no cover against someone who is using a wall to strafe around to spam the openings. with the auto grenade reload you can shoot the entire time when running and not worrying about 'o shit i gotta reload'. i dont believe ammo conservation is really something you need to be worried about becuase of the game settings now (no duals), weapons are aplenty. the only time this is a cause of concern is when your in stand off situations (something that can be common if your playing lockout or occasionally sanctuary). i also cross map quite a bit and try to put fire on as many people as i can (even though i know i wont be the one getting the kill). on xbl cross mapping isn't the best for your accuracy. |
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#7 (permalink) |
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Yea, i usually get above 50% shooting. My br when i do that is usually on fire...but I also shoot at corners and such to keep people behind them. I guess it just depends on how many your shooting to keep people behind corners. But I dont brag about my hit %. I say to myself yay high hit percentage but i dont brag about it. Actually i just got done with a game where i shot 56% and had 31 headshots.
Here is the game http://www.bungie.net/Stats/GameStat...x3I%20FoL LY# I even had over 1000 shots fired...just depends on your style of play.
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GT's: FoLLY A T M IAx3I FoLLY
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#8 (permalink) |
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Banned
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Folly, looks like you were host also, which makes a big difference. I mean a lot of people like everyone on cF is always off host because our internet suck.
Also you wearnt playing very tough compeition. I believe you could have shot mid 40's and dont fine there, but like you said it all depends on playing style. |
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#9 (permalink) |
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To clarify: When I say ammo conservation I mean making sure you don't empty your clip in a worthless way, and have someone attack you while you re-load. It's good to make sure you at least have PART of a clip to fight someone.. which is why I don't think spamming bullets into places is always a good idea.
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#10 (permalink) | |
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Quote:
The Tc kid was host and it was pretty bad. But yea the competition wasnt all that good but i was just using it as an example. I wasnt trying to show off my amazing br! ![]()
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GT's: FoLLY A T M IAx3I FoLLY
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