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#21 (permalink) | |
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GV Elder
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#22 (permalink) |
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GV Senior - Level 10
Join Date: Jul 2006
Posts: 697
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right in h1 the better players win? in h1 the aspect of teamwork is just more subtle. good h1 players aren't just good skill wise, they're good teamwise as well. doesnt' it seem odd to you that the best players in h1 are amongst some of the best players in h2? teamwork in h1 means nading down a powerup for your buddy at the right moment, or forcing a good spawn for your teammate when your in a bad situation. it means nading weapons to your teammates or knowing when running out and dieing so you guys get a better spawn is more advantageous than putting up a fight and giving the other team easy kills.
i often say to people who ask 'how can i get better with my br?'. not to knock your skill level or your brothers, but like i said, you're probably not playing with any good players for h1. i used to think i was good at halo 1, before i met with a few other players that 'showed me the light' so to speak. one of my friends was a pro player back in h1 days (offered a contract by MLG, turned it down cuz he thought h2 sucked too much), and a few of my other friends who are amazing at the game, there is a true discernable skill gap between average, good, really good, and pro players. i would say with every 'gap', the next 'skill bar' could probably beat the lower 'skill bar' in a 1v1 match by about 20-1. in halo 1 when you get beat, you really feel like you got totally outclassed. in h2, when you get beat, half the time you wonder if 'i had just gotten that melee in, or 'if he hadn't shot that nade out of my hand' etc... at the wrong moment that the tide of the game would have turned. in halo 1 there was a very discernable skill gap, even amongst pros. i will offer you that yes h2 is very teamwork based, and i'd like to see that return. hopefully bungie will find a balance where the skill required is upped, AND the teamwork area is preserved. like i said before i enjoy h2 when it comes to 4v4 play a lot more, and i think that hte objective games are great now for h2. but there are still a lot of elements of the game design itself that i hate. |
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#23 (permalink) | |
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now thats a friggin update everyone wants to hear, not no "weve made a new map" update. lol...
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![]() ![]() Photoshop Fan of: Pantera, and Fat Tony. |
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#24 (permalink) |
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I'm done now
Join Date: Mar 2006
Location: not sweating video games
Posts: 9,543
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i hope your not serious... a flame thrower would be REALLY gay and unecessary for halo
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![]() '90 N/A ![]() Tampa Bay Z Club. Only room to grow, progression is everything. *thg here, .amp. asked me to remove him from the site, but to avoid messing with the forum database I simply moved his post count down to zero. Edit: changing the post count didn't work so I'm just going to leave it for now.* |
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#28 (permalink) | |
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GV Elder
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um back in the day when it came out it was top of the line graphics its liek saying back in 1980 supermario had good graphics but now a days u dont think so
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Admin Dan ![]() |
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#29 (permalink) |
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I'm done now
Join Date: Mar 2006
Location: not sweating video games
Posts: 9,543
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like tony said, an equal to a ghost for human would be L337 i think they will actually make an ATV ive heard rumors about that so much
__________________
![]() '90 N/A ![]() Tampa Bay Z Club. Only room to grow, progression is everything. *thg here, .amp. asked me to remove him from the site, but to avoid messing with the forum database I simply moved his post count down to zero. Edit: changing the post count didn't work so I'm just going to leave it for now.* |
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